Roll To Save

The misadventures of six very different individuals whose lives are brought together by an unexpected force. Dungeons & Dragons.

#76 - The Problem with Thieves 2

Average Rating: 4.83

May 6th, 2018, 7:07 pm

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Author's Comments:

Jim Nickabocker, May 6th, 2018, 7:07 pm

PSA: Thieving

It's important to note that stealing from an npc isn't always a good idea. Especially if they're a king or someone of equal importance. Sure you may have a high rank in 'Sleight of Hand' but sometimes the DM may decide to shut you down for being a little too cheeky. Like sending a platoon of guards after you if you fail a stealth check while trying to escape the king's treasure room.

It's also important to note that there are days where you can roll badly for no good reason. Low roles and critical failures can plague a player, I should know. One fateful night while playing with my actual D&D group, I did nothing but low rolls and ones for the first half of the campaign. Needless to say, I didn't have a good time. Though it did help me discover 'dice shaming'. It's just like 'dog shaming' where you take a picture of your dog with a sign in front of them telling an embarrassing tale. They eventually started to do that with D&D dice.

User Comments:

sethtriggs, May 7th, 2018, 10:03 am

If there's a fantasy equivalent of "get dunked on"

...this would be it. Wow!

This is really a fun update, gotta say. And yeah I've had those kind of bad roll/RNG days all the time.

Jim Nickabocker, May 8th, 2018, 8:17 am

@sethtriggs: I'm glad you like it! Been trying to focus on the group's D&D campaign every once in a while since the comic IS called Rolled To Save! Yea, rolling bad stinks XD

Stephen (Guest), May 8th, 2018, 11:13 am

Taking things for granite.

@Jim Nickabocker: It's "One fateful night." Not "One faithful night."

Jim Nickabocker, May 8th, 2018, 11:16 am

@Stephen: Oops! Thanks for the catch!

DMC_Run (Guest), May 17th, 2018, 11:01 am

"Low-Rolls & 1's"

@Jim Nickabocker:
Entire articles can be (& have been) written about this kind of behavior. To all of those players whose (tenuous) grasp of Probability leads them to believe that their current run of 1's will assure them of a "20" on the next try, please repeat this mantra:
"The Dice Have No Memory."
(IE: Your odds of rolling a "1" are unaffected by the number of 1's that have appeared before.)

Jim Nickabocker, May 17th, 2018, 11:06 am

@DMC_Run: That's similar to a mantra I'm sure John was repeating to himself that night too!
"The dice have no mercy.."
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